directx3dproperties

2023年6月12日—所有資源都會共用下列屬性。,clCreateFromD3D11Texture3DKHR-CreatesanOpenCL3DimageobjectfromasubresourceofaDirect3D113Dtexture.CSpecification.cl_mem ...,2023年11月15日—ThissectiondescribesthedevicemanagementfunctionsoftheCUDAruntimeapplicationprogramminginterface.Functions.__host__​cudaError_t ...,Outofrangebehaviorsarealsoalwayswithrespecttotheviewpropertieswhereviewsareused.Eachun...

(Direct3D 9) 的資源屬性

2023年6月12日 — 所有資源都會共用下列屬性。

clCreateFromD3D11Texture3DK...

clCreateFromD3D11Texture3DKHR - Creates an OpenCL 3D image object from a subresource of a Direct3D 11 3D texture. C Specification. cl_mem ...

CUDA Device properties

2023年11月15日 — This section describes the device management functions of the CUDA runtime application programming interface. Functions. __host__ ​cudaError_t ...

Direct3D 11.3 Functional Specification

Out of range behaviors are also always with respect to the view properties where views are used. Each unique View type has certain restrictions associated with ...

Light Properties (Direct3D 9)

Light Properties (Direct3D 9). Light properties describe a light source's type and color. Depending on the type of light being used, a light can have ...

MFPreview object properties

2023年12月18日 — The properties are stored in the system registry: [HKEY_CURRENT_USER ... direct3d.pixel_format, auto, Sets pixel format for Direct3D-based ...

Properties

Unlike software graphic modes of Clickteam Fusion 2.5, in Direct3D mode you can apply a semi-transparency coefficient as well as an effect (in software mode ...

Resource Properties (Direct3D 9)

2021年1月6日 — In this article. All resources share the following properties. Usage. The way a resource is used, for example, as a texture or a render ...

System Properties for Java 2D Technology

You can use properties to specify that on these computers, the Java 2D system shouldn't use DirectDraw or Direct3D. Warning: Take care when using these ...

win32desktop-srcdirect3d9resource

Resource Properties (Direct3D 9). All resources share the following properties. Usage. The way a resource is used, for example, as a texture or a render ...